How do you get to the wind temple in Wind Waker?

How do you get to the wind temple in Wind Waker?

Use the Wind Waker to play the Wind God’s Aria near the stone tablet to open the entrance to the Wind Temple. Take Makar inside the temple and through the first door. In this room should be two cyclones along with a couple switches resembling springs.

How do I get to the sage of the wind temple?

After learning the song – Makar will gain the knowledge that he is the sage of the Wind Temple. Now take Makar to the island located at D1 on the Sea Chart. Use the Wind Waker to play the Wind God’s Aria near the stone tablet to open the entrance to the Wind Temple.

How do you get Makar to turn off the wind?

Stand on them and press A to sow a seed that will quickly grow into a small tree. Plant two of them and a chest will appear. Command Makar again. Fly him over to the north side of the room and step on the switch. This will turn off the wind.

How do I get to the dirt patches in the wind temple?

You are now inside the Wind Temple. Pick up Makar and go through the door. This room contains a pit with two mysterious patches, some trampolines and a warp cauldron in the corner. Jump down and defeat the Wizzrobe and Stalfos, then play the Command Melody. Have Makar jump down and go to the dirt patches.

What happens to Makar in wind temple?

Makar remains within the temple shrine and sends Link back above ground, now armed with a fully-powered Master Sword, to confront Ganondorf. The Wind Temple appears to be a forest-themed dungeon in addition to its wind-related theme.

What kind of Dungeon is the wind temple?

The Wind Temple appears to be a forest-themed dungeon in addition to its wind-related theme. Makar, the Sage of Wind, is himself a forest-dwelling creature (as was his predecessor, Fado), and his planting of small trees throughout the temple only adds to the forest-related atmosphere of the temple.

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